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STRONGHOLD MULTIPLAYER IS COMING BACK ON STEAM THIS SEPTEMBER! http://www.fireflyworlds.com/2016/08/17/new-steam-editions/

 

 The little differences...

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Ju$t m£
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptyMon May 31, 2010 8:16 pm

yeah cause is very very compress xD
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptyMon May 31, 2010 8:16 pm

the rock is your last line of defence xD
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptyThu Jun 10, 2010 10:07 pm

what rock?
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptyThu Jun 10, 2010 10:07 pm

my 100th post!!!!!!!!^^
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptyThu Jun 10, 2010 11:41 pm

lol rock where u make tax xD
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptyFri Jun 11, 2010 7:08 pm

o lol ok nm. derrrr
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptyFri Jun 11, 2010 7:14 pm

lol try it xD
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptyFri Jun 11, 2010 7:36 pm

ok just make some of ur food infront of barrack
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptyFri Jun 11, 2010 8:29 pm

O.o no...if rock is the place where is the lord u must try to build you food behind it xD
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptyFri Jun 11, 2010 9:01 pm

yes i know that is what i said Very Happy
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptyFri Jun 11, 2010 9:16 pm

oh ok Wink
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptyFri Jun 11, 2010 9:31 pm

Very Happy
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptyFri Jun 11, 2010 9:56 pm

is possible in some map but not in all Sad
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptySat Jun 12, 2010 5:46 pm

I think some of the newer players are missing out on what we're talking about when we say "defending". I remember when this strategy was in place, and we all did it. Defending really means deleting your barracks and moving it back, continueing to make troops, maybe making stone towers with archers, and trebbing the enemy. Back in the day it was just as important as attack because even if you were losing the attack, if you could defend properly, your opponent would run low on cash, and you'd be able to push back. These were the sort of long, awesome games that are missing in SHL today.
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptySat Jun 12, 2010 5:58 pm

lol not all baron, not all xD
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptySat Jun 12, 2010 8:43 pm

i use a new stradigy* sry cant spell that but i put my defence to where i can put trebs behind the walls and they can still hit the enemys things and the enemy cant get the trebs unless owning me Smile
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptySun Jun 13, 2010 5:53 pm

... new?
that's a tactic used even before my time when only played map was lod jugdement day. I dont know if judge himself or nameless used this, but they just build a normal box defense and right after there wall they build a siege camp with trebs in it.
One side shoots rocks the other side shoots cows...
This was such an annoying type of playing that they stopped it... since then it's quite rare that someone uses cows, not because they are useless.
It's because they are so annoying
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptySun Jun 13, 2010 7:00 pm

Checkersausage wrote:
... new?
that's a tactic used even before my time when only played map was lod jugdement day. I dont know if judge himself or nameless used this, but they just build a normal box defense and right after there wall they build a siege camp with trebs in it.
One side shoots rocks the other side shoots cows...
This was such an annoying type of playing that they stopped it... since then it's quite rare that someone uses cows, not because they are useless.
It's because they are so annoying
agree but is very good whe the opponents use alot of bow Wink
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptyMon Jun 14, 2010 6:03 am

true hmm but when i played giga he did that Smile
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptyMon Jun 14, 2010 11:47 am

lol and who have win?
xD
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptyThu Jun 17, 2010 7:11 pm

Yeah i played a player who used cows, that was so bore... I send my king because it was impossible to play =). I hate this style of game xD
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptyFri Jun 18, 2010 9:12 pm

i was beating him in towers but his trebs killed me it got so long cuz he kept defending thet i just said gg gtg
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptySun Aug 08, 2010 11:19 am

Ok , Your Tips Are Very Good An On Point , But There is Only A Handful Of Things In Arthur You Must Do To Win

And I Know This , B/c Ive Done The Same Consistent Things Over And Have A Huge Reign Over Alot Of Games

Defense -
1.) Your Eco Must Supple You With Not Only Space But With Easy Remodeling ...

The Apple Eco IS SHIT , B/C when you have the rows And The Trebs Hits Space's Inbetween Them YOU CANNOT Replace It Back ....

Chicken #1 Eco , Placement Is VERY easy ... Food Comes Fast For Quick Recovery

2. A Good Defense Starts With Correct Offense

Offense - This IS VERY IMPORTANT

1. POWER UNITS MUST BE THE FIRST THINGS YOU PLACE (A Secound Faster then Your Opponent Is AN EDGE)

2. You Must Have Already An Idea Of What Your Going To Do Next While Your Making Things

Example: You Make Two Tower Groups , You Should Be Thinking About The Next Group And Where It Shall Go And Anticipating An Enemy Attack

Now This Is The Most Important Thing , And Has Helped Me DOMINATE players With Ease

I DO NOT SUGGEST ANYONE DOING THIS , B/c If It Worked For ME Does Not Mean It Will Work For You

3. DO NOT LOOK AT YOUR ENEMY AT ALL !!! ....

Example ....

When I Play ... I Make My Barracks And Siege Camps ....

I Make My Troops And Send Them To The Specific Area To Control

I NEVER look Over To MY Opponent To See What He Is Doing

The More You Focus On What You Are Doing , The FASTER You Will Play

To Break It Down To 3 Important Points

To Win In An Arthur 1v1 DeathMatch Game All You Need To Do Is :

1. Have Your Power Troops Come Out , With Correct Usage (A Waste Of A Power Can Change The Game)

2. Make Sure Your Always Checking Your Troops/Siege Equipment , Moving Things And Replacing the Fallen

3. SPEED IS WHAT WILL MAKE OR BREAK YOU IN ARTHUR !!!!
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptySun Aug 08, 2010 2:02 pm

+ EzChi + wrote:
Ok , Your Tips Are Very Good An On Point , But There is Only A Handful Of Things In Arthur You Must Do To Win

And I Know This , B/c Ive Done The Same Consistent Things Over And Have A Huge Reign Over Alot Of Games

Defense -
1.) Your Eco Must Supple You With Not Only Space But With Easy Remodeling ...

The Apple Eco IS SHIT , B/C when you have the rows And The Trebs Hits Space's Inbetween Them YOU CANNOT Replace It Back ....

Chicken #1 Eco , Placement Is VERY easy ... Food Comes Fast For Quick Recovery

2. A Good Defense Starts With Correct Offense

Offense - This IS VERY IMPORTANT

1. POWER UNITS MUST BE THE FIRST THINGS YOU PLACE (A Secound Faster then Your Opponent Is AN EDGE)

2. You Must Have Already An Idea Of What Your Going To Do Next While Your Making Things

Example: You Make Two Tower Groups , You Should Be Thinking About The Next Group And Where It Shall Go And Anticipating An Enemy Attack

Now This Is The Most Important Thing , And Has Helped Me DOMINATE players With Ease

I DO NOT SUGGEST ANYONE DOING THIS , B/c If It Worked For ME Does Not Mean It Will Work For You

3. DO NOT LOOK AT YOUR ENEMY AT ALL !!! ....

Example ....

When I Play ... I Make My Barracks And Siege Camps ....

I Make My Troops And Send Them To The Specific Area To Control

I NEVER look Over To MY Opponent To See What He Is Doing

The More You Focus On What You Are Doing , The FASTER You Will Play

To Break It Down To 3 Important Points

To Win In An Arthur 1v1 DeathMatch Game All You Need To Do Is :

1. Have Your Power Troops Come Out , With Correct Usage (A Waste Of A Power Can Change The Game)

2. Make Sure Your Always Checking Your Troops/Siege Equipment , Moving Things And Replacing the Fallen

3. SPEED IS WHAT WILL MAKE OR BREAK YOU IN ARTHUR !!!!


all true, but i guess the "not looking on enemy" is just for beginning, because in middle of game you always have to look, what he will do next or where his parcival is, etc.
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PostSubject: Re: The little differences...   The little differences... - Page 2 EmptyMon Aug 09, 2010 6:59 am

Quote :
all true, but i guess the "not looking on enemy" is just for beginning, because in middle of game you always have to look, what he will do next or where his parcival is, etc.

Lol

Exactly, That Means Your Worried About What Im Doing ...

Never Looking At The Opponent Is Somthing Ive Learned Personally

IF you never once look at him , BUT Glance Over Maybe Every 30secs

Your GamePlay Speed Will Be Much Greater

Thus Increasing Chances Of Winning


Last edited by ûƧ-ßlackÅrmy on Mon Aug 09, 2010 10:23 am; edited 1 time in total (Reason for editing : -blackarmy :got coding wrong)
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